3D Design & Visualisation
3D Product Rendering
Turn 3D models into photoreal product shots that sell
12 lessons4 modules9h 0m durationbeginner level
About this course
This beginner course teaches the full 3D product rendering pipeline in Blender Cycles and KeyShot, the two tools that dominate product visualisation. You will set up HDRI and softbox lighting, build accurate PBR materials, frame shots with real camera settings, and composite a clean white-background hero in Photoshop or Affinity. By the end you can deliver a 2000 x 2000 px Amazon-ready render and a lifestyle scene from a single model.
Curriculum
Module 1: Setting Up the Render Pipeline
- Cycles vs KeyShot: Choosing Your RendererPreview
- Importing and Scaling Your Model🔒
- Colour Management and Output Settings🔒
Module 2: Studio Lighting with HDRI and Softboxes
- HDRI Lighting: Instant Realism🔒
- Building a Three-Point Studio Rig🔒
- Reading and Fixing Lighting Problems🔒
Module 3: PBR Materials and the Product Camera
- Understanding PBR Materials🔒
- Texturing with Real Material Maps🔒
- Framing the Shot with a Real Camera🔒
Module 4: Shadow Catchers, Rendering, and Compositing
- Shadow Catchers and Ground Contact🔒
- Final Render Settings and Passes🔒
- Compositing and Retouching the Hero Shot🔒
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