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creative-writing

Fantasy Writing

Write fantasy that feels real, not borrowed

12 lessons4 modules9h 30m durationbeginner level

Instructor: StretchLearn Faculty

About this course

This course teaches the craft of fantasy fiction using the frameworks working novelists actually use: the iceberg method of world-building, Brandon Sanderson's three Laws of Magic, the hero's journey as mapped by Joseph Campbell and Christopher Vogler, Orson Scott Card's MICE quotient for structure, and scene-and-sequel pacing from Dwight Swain. You will design a magic system with a defined cost, build a culture from its geography outward, choose and hold a point of view, escalate stakes across a try-fail cycle, and recognize the tired tropes that get manuscripts rejected. Every lesson pairs a concept with a named technique and worked examples drawn from books like The Name of the Wind, Mistborn, The Lord of the Rings, A Wizard of Earthsea, and The Fifth Season.

Curriculum

Module 1: Building a Believable World3 lessons
Module 2: Designing a Magic System That Holds Up3 lessons
  • Hard and Soft Magic and Sanderson's First LawπŸ”’50m
  • Limitations, Costs, and Sanderson's Second LawπŸ”’50m
  • Extending Magic and Cultural ConsequencesπŸ”’45m
Module 3: Story Structure and Point of View3 lessons
  • The Hero's Journey Without the ClichΓ©sπŸ”’50m
  • The MICE Quotient and Try-Fail CyclesπŸ”’50m
  • Choosing and Holding Point of ViewπŸ”’45m
Module 4: Pacing Stakes and Avoiding Genre ClichΓ©s3 lessons
  • Pacing a High-Stakes Scene with Scene and SequelπŸ”’50m
  • Raising the Stakes So Tension Actually RisesπŸ”’45m
  • Recognizing and Subverting Genre ClichΓ©sπŸ”’45m
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