Prototyping & Product Design
Prototype to Product: Build, Test, and Iterate Like a Designer
Stop guessing. Start prototyping.
12 lessons4 modules9h 0m durationintermediate level
About this course
Prototyping is the fastest way to make an idea real enough to test — before you invest weeks building something nobody wants. This intermediate course covers the full prototyping toolkit: fidelity frameworks, paper and digital methods, Figma interactive components, micro-interactions, and structured usability testing. By the end you will have a repeatable process for turning any concept into a testable prototype, running feedback sessions, and iterating with confidence.
Curriculum
Module 1: Fidelity, Speed, and the Right Tool for the Moment
- The Fidelity Spectrum: From Napkin to Near-RealPreview
- Paper Prototyping That Actually Works🔒
- Wireframes as Communication Tools🔒
Module 2: Interactive Prototyping in Figma
- Figma Prototype Fundamentals: Flows, Connections, and Triggers🔒
- Component States and Interactive Components🔒
- Overlays, Modals, and Complex Navigation Patterns🔒
Module 3: Micro-Interactions and Motion Design
- What Micro-Interactions Are Actually For🔒
- Animation Principles for Product Designers🔒
- Prototyping Micro-Interactions in Figma🔒
Module 4: Testing, Feedback, and Iteration
- Planning a Usability Test for a Prototype🔒
- Running the Session: Facilitation That Gets Real Data🔒
- Synthesis and Iteration: Turning Observations Into Decisions🔒
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