Skip to main content
Product & UX Design

UX Design in Practice: Research, Wireframes, and Usability

Design Experiences People Actually Want to Use

12 lessons4 modules9h 13m durationintermediate level

Instructor: StretchLearn Faculty

About this course

Intermediate UX designers often know the vocabulary but struggle to execute a coherent, evidence-driven process from research brief to tested prototype. This course closes that gap by walking through each phase — discovery, definition, ideation, and validation — with specific tools, real templates, and worked examples drawn from commercial product contexts. You will build the judgment to make defensible design decisions, run your own usability tests, and communicate your work clearly to clients and stakeholders.

Curriculum

Module 1: Discovery: Understanding Users Before You Design3 lessons
Module 2: Definition: Personas, Journey Maps, and Problem Framing3 lessons
  • Building Personas That Drive Decisions, Not Decorate Walls🔒45m
  • Journey Mapping: Exposing the Gaps Between Intent and Experience🔒50m
  • How to Write a Problem Statement That Focuses the Design Team🔒38m
Module 3: Structure and Wireframing: Designing Before You Design3 lessons
  • Information Architecture: Organising Content Users Can Actually Navigate🔒48m
  • Wireframing: Communicating Structure Without Getting Distracted by Style🔒52m
  • Prototyping for Learning: From Sketch to Clickable in 90 Minutes🔒42m
Module 4: Validation: Usability Testing and Heuristic Evaluation3 lessons
  • Moderated Usability Testing: Running Sessions That Generate Actionable Data🔒55m
  • Unmoderated Testing and Remote Research🔒40m
  • Heuristic Evaluation: Expert Review Using Nielsen's 10 Principles🔒48m
Powered by StretchLearn